CTER logoEducational Technology Timeline

Created by the CI 335 / CS 317 students
at the University of Illinois in Fall 1999


Year

Events

40,000 BC
Paintings and drawings are a new means of communication.
1400 BC
First writing in China, on bones.
389 BC
The founding of the Academy by Plato begins a new movement in education.
1453
The printing of the Bible with moveable type by Gutenberg transforms society.
1564
Graphite is discovered.
1635
Founding of the first public school in the US.
1651
John Dury invents the modern library.
1654
The first slide rule in which the slide works between parts of a fixed stock is made by Robert Bissaker.
1795
Nicholas-Jacques Conte of France discovers the process of mixing graphite with clay.
1872
QWERTY: Christopher Sholes develops a machine to print the alphabet.
1878
Sales take off after the Remington No. 2 hits the shelf.
1901
Marconi sends a radio signal across the Atlantic
1932
August Dvorak creates a keyboard that is easier to learn.
1944
Grace Hopper is responsible for the term 'bug' for a computer fault. 
1960
An early CAI system, PLATO, was initiated at the University of Illinois at Urbana-Champaign and later developed by Control Data Corporation.
1961
The emergence of an on-line community around PLATO.
1962
The PLATO instructional computing system is widely used in college and K-12 classrooms. 
1964
IBM brings out the MT/ST (Magnetic Tape/Selectric Typewriter).
1967
--Logo is developed.
--Texas Instruments develops the first hand-held calculator.
1966
The Educational Resources Information Center (ERIC) is established as a national information system 
1968
Douglas Engelbart introduces a prototype of the computer mouse, the "x-y position indicator for a display system." 
1969
--The Arpanet is constructed. See also the Timetable of Internet Events.
--Scholar is developed by Jaime Carbonell, as the first Intelligent Tutoring System (ITS).
1970
The Arpanet goes online.
1975 (more)
--The Altair 8800 leads the way for personal computers.
--Ray Kurzweil and company create the Kurzweil Reading Machine and the first omni-font OCR (Optical Character Recognition) technology. 
1977
--Apple introduces the Apple II. View 1. View 2.
--Japan Victor Company (JVC) introduces the VHS format video cassette recorder.
--Radio Shack introduces the TRS-80.
1978
HyperStudio, a multimedia authoring tool that allows people to communicate ideas on diskette, CD-ROM or Internet. 
1983
Apple introduces the Apple IIe.
1984
--Apple introduces the Macintosh.
--Commodore introduces the Commodore 64.
--CD-ROM players for computers.
1985
Aldus PageMaker is released for the Macintosh and desktop publishing is born.
1987
Apple begins shipping Hypercard, a programming system and multimedia authoring tool. 
1989
The World-Wide Web begins at the Conseil Europeen pour la Recherche Nucleaire.
1990
Texas Instruments creates the popular TI-81 graphing calculator.
1993
Mosaic Alpha 4.0 comes to Champaign Centennial High School.
1994
NJSTAR is created making it convenient to those who use Chinese, Japanese and Korean to surf the internet.
1995
Classroom Connect offers educational WebQuests for classrooms all over the world.
1999
--The CI 335/CS 317 classes at the University of Illinois create the Educational Technology Timeline.
--The Advanced Cluster Computing Consortium introduces a super computer built with off the shelf parts.
2000
NEATscape version 5.0 is released. Under the "decrypting wizard" button anyone can use any computer to read their native language. 
2001
Every museum and historical site sponsors its own online field trip.
2002
Apple releases its third generation iMac in teal with a built-in microphone. Sudents take it to class, and it records the lecture so that the student can organize the lecture to meet his/her learning style.
2003
--PaperGraderXPress, a wand-like, wireless device, which reads and analyzes any type of student composition, typed or hand-written.
--A new PLATO satellite system, in which students have small handheld devices which they carry with them to and from school. 
2005
--Prometheus, the first virtual World University, opens.
--The laptop computer merges with the student's notebook and
    textbooks to create the Interactive Textbook. 
--Books are published in a dual format -- Opti-books --, which can be read as print books, but they also have a CD-ROM embedded in the back.
2009
--Personal Access and Display Device appears.
--Introduction of the first fully automated classroom.
2010
--The e-Trapper is introduced as the "all-in-one school tool."
--The Internet is accessed entirely through wireless, handheld, pocket computers.
--Email is replaced by video letter systems.
--The first widespread use of electronic textbooks in US schools.
2015
--Trieger Industries announces TalkTech, a revolutionary, voice-activated technical assistant that can troubleshoot any technology-related problem. 
--Using BK3 Technology at speeds of 2.0 megs/second, consumers now purchase and rent digital films and music solely through the web. 
2017
--Macrohard releases Real Life, a combination wall-sized touch-screen LCD display unit and wall-mounted DVD player to recreate your home or classroom into any environment you choose. 
--Houston ISD Opens Distance Education & Development Centers
2020
--Lamplighter School students use Logo to program a robotic teacher's aide
--AT&T introduces Desktop Learning.
--The Individual Student Computer Automated Desk is introduced.
--Virtual reality is the phase of the Internet.
--Students will learn about history via virtual reality
2024
Most business and learning takes place in homes. The only large gatherings are for arts, sports, travel, and vacations.
2030
Computers replace textbooks.
2033
Apple introduces the Granny Smith III, which is worn on the head.
2036
Virtual Classroom, an artificial teaching environment developed by the Korean Artificial Intelligence System Research Institute, is displayed in a public middle school for the first time. 
2039
Jacking In becomes common and controlled. It is the act of leaving regular conscious activity to join the Global Neural Network to access or control data. 
2040
--Students use the Power Pencil, which stores the information that is written with it. 
--Downloadable Consciousness Tutor 
2050
Keyboards are now obsolete; the long-living QWERTY is extinct.
2065
Holographic teaching.
2077
A determination of the DNA Intelligence Potential is conducted before birth.
2084
Children are taught by robots.
2112
Virtual reality field trips are introduced to schools
2199
Using tissue from the brain and taking advantage of the speed of neuron firing computers are now capable of thinking.
2203
Holographic Teaching Aids are introduced  into classrooms.



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